Monday, August 30, 2010
CEGUI 0.7.2
Good news (well, I think so) for CEGUI users, we have another release! And this time, we have experimental support for MinGW. What a coincidence, a few days ago I was thinking that I had to build it by myself to keep my Code::blocks project alive.
Etiquetas:
news
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Cyphesis 0.5.24
Has been a long time since I mentioned Cyphesis here. Im glad to report that at last, another version has been released: 0.5.24.
And talking about MMORPG frameworks, I want to introduce you a new one: MProject. The development blog is in spanish, but you can see some screenshots, the latest showing integration with Particle Universe (the client uses Ogre as rendering engine).
And talking about MMORPG frameworks, I want to introduce you a new one: MProject. The development blog is in spanish, but you can see some screenshots, the latest showing integration with Particle Universe (the client uses Ogre as rendering engine).
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Wednesday, August 25, 2010
An introduction to OpenGL 4.1
More OpenGL stuff, this time an excellent article by Daniel Rákos: An introduction to OpenGL 4.1. Dont miss it!
Etiquetas:
articles
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Monday, August 23, 2010
OpenGL samples pack updated
The OpenGL Samples Pack is a collection of as simple as possible OpenGL samples to show how to use the OpenGL API. The OpenGL Samples Pack have been updated with 7 samples for a total of 68 samples.
Vía opengl.org.
Vía opengl.org.
Etiquetas:
programming,
resources
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Sunday, August 22, 2010
A pack of Blender tutorials
Excuse me for posting this so late, but I had a problem the day the notice was announced. BlenderNation published a couple of Blender tutorials: 16 really useful modelling tools and Blender video tutorials galore. Please notice that both of them are related to the long awaited 2.5 version, which seems to be getting lot of attention (and documentation!) after releasing the first beta.
Etiquetas:
resources
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Saturday, August 14, 2010
Even the big guys fail sometimes
Yes, sometimes, even the big guys cant find a way to do something.
Etiquetas:
other
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Friday, August 13, 2010
How 3DS system works
Attention game developer wannabees! Curious about how does Nintendo achieves glass-free 3d? The read this article and watch the included video to find out what this parallax barrier thingy is.
Etiquetas:
articles
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Monday, August 9, 2010
Blender 2.5 python code snippets
Planning your migration to Blender 2.5? If you have scripts, you will have to rewrite them, because all the python API has changed and this will come handy for the task. A short manual covering data creation and manipulation, topics like UI are still not covered.
Etiquetas:
resources
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