Thursday, January 21, 2010

Ptex released as open source software

I copy and paste from official site:

Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering:
  • No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.
  • The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.
  • The Ptex API provides cached file I/O and high-quality filtering - everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. 
It has been released under BSD license. 

1 comentarios:

  1. Ptex is very helpfull software. keep it up Walt Disney

    ReplyDelete

This blog is no longer dofollow. Spam comments will be removed.